Implementation


Week 1 - Learning Unity

Week 1 - Implementing Early Functionality

Week 2 - Implementing Core Functionality

Week 6 - Frame-by-Frame Animation

Week 10 - Rebuilding Asteroid Pattern System

Week 12 - Implementing Fuel

Week 13 - UI

Weeks 14 & 15 - Implementing Score

Week 16

Asset Creation


Week 5 - Thruster Fire Animation

Week 10 - Space Assets

Week 14 - Rocket and Planet assets

General


Week 3 - Sound & Patterns

Week 4 - Implementing Asteroids

Week 6 - Frame Rate

Week 11 - Networking

Week 14 - Logo

Design


Asteroid Patterns

Week 11 - UI

Project Postmortem

GitHub Repo: https://github.com/PhilipHoare/Space-Time-Slip