I plan to use an AGILE workflow where I will work in weekly sprints to produce a playable version of the game that will be better than the previous version. Each week I will focus on implementing 2 or 3 new features/assets, or 5 to 6 if the assets are smaller. I will also focus my research each week on a single topic. I will then use the beginning of each work to test the new version, along with any newly added features, against the version from the previous week; I will ask for feedback from my peers and other people to do this.

The below table discusses what I plan to achieve each week.

Schedule