• Players kept going up when they had infinite fuel
  • Players linking fuel bar to score multiplier, due to them both being red
    • Change fuel to yellow
  • Everyone thought that the red indicators are fuel pickups
  • Players got confused as to what the indicators meant when they zoomed past them, without actually seeing the asteroids
  • One player never reached orbit, when I turned dev mode off, and was very confused as to what they were supposed to do
    • They kept landing and not having any fuel to go up
  • One player held down the fuel, and did reach orbit, but then felt overwhelmed as asteroids came in
    • They accidentally picked up fuel. But they were seemingly not aware
    • They did not want to keep playing as they felt they weren’t learning anything
  • Need to add an opening screen that tells the players that the rocket can go up
    • Rocket silhouette with arrow up
    • Because players kept trying to go sideways and were confused when they couldn’t