- Players kept going up when they had infinite fuel
- Players linking fuel bar to score multiplier, due to them both being red
- Everyone thought that the red indicators are fuel pickups
- Players got confused as to what the indicators meant when they zoomed past them, without actually seeing the asteroids
- One player never reached orbit, when I turned dev mode off, and was very confused as to what they were supposed to do
- They kept landing and not having any fuel to go up
- One player held down the fuel, and did reach orbit, but then felt overwhelmed as asteroids came in
- They accidentally picked up fuel. But they were seemingly not aware
- They did not want to keep playing as they felt they weren’t learning anything
- Need to add an opening screen that tells the players that the rocket can go up
- Rocket silhouette with arrow up
- Because players kept trying to go sideways and were confused when they couldn’t