Achievement Coins Name Visual idea
Reach score of 100 10 Ace Pilot I Single white/grey rocket
Reach score of 500 10 Ace Pilot II Add thruster fire
Reach score of 1000 20 Ace Pilot III Add lines around
Reach score of 2500 25 Ace Pilot IV More lines
Reach score of 10000 100 Ace Pilot V Stars in bg
Reach score of 20000 100 Ace Pilot VI Colour to green
Reach score of 50000 200 Ace Pilot VII Colour to blue
Reach score of 100000 300 Ace Pilot VIII Colour to gold
Reach score of 500000 500 Ace Pilot IX Colour to purple
Reach score of 999999 1000 Ace Pilot X All different colours
Pass Mars 10 Explorer I
Pass Jupiter 20 Explorer II
Pass Saturn 40 Explorer III
Pass Uranus 50 Explorer IV
Pass Neptune 100 Explorer V
Pass Pluto 200 Explorer VI
Build the tower 5 The Tower
Fully upgrade the tower 15 Into Space!
Build your home 5 There’s No Place Like Home
Fully upgrade your home 15 I Can See My House From Up Here!
Build the fuel depot 5 The Fuel Depot
Fully upgrade the fuel depot 15 Need a Pick-Me-Up?
Build the quest building 5 The Quest Hub
Fully upgrade the quest building 15 Double Points!
Fully upgrade all buildings in a single run 100 Who Said Rome Wasn’t Built In A Day?
Get a near miss 5 Can’t Touch Me!
Max out near miss streak 30 Where Did You Learn That??
Achieve a velocity of 100,000km/s 10 Sure Beats Walking
Achieve a velocity of 200,000km/s 20 If Those Speeding Cameras Could See You Now..
Achieve a velocity of 300,000km/s 30 The Speed of Light’s Got Nothing on You!
Collect a fuel pick up when fuel level is extremely low 10 Running on Fumes
Destroy an asteroid with your shield 10 Oh, How The Tables Have Turned
Max out the fuel in the large fuel canisters 10 Fill It Up; I’m Going Travelling
Collect fuel from a near miss 10 This Game is not Scientifically Accurate
Use the magnet to collect a pick up 10 Come To Me
Use stealth 10 You’re a Pro At Hide And Seek
Emergency warp to the surface 10 No Fuel, No Problem

Achievements get triggered in game during play → they get put into a new array of achievements for that run → on death the achievement manager, in gameOver(), goes through the array and adds the coins to the total to add and writes them to PlayerPrefs → the achievement manager begins displaying the achievements, one by one (and this can be skipped by the player at any time without affecting any background processes)